CHARACTER TEMPLATE

EMPTY SHEETS

Description:

TO DO

  • Equipment: Clothing, Gear, Special objects, Gold, Jewelry, Rations, Ammunitionname, weight, location, description, cost paid (actual price)
  • Psychic power template
  • Spell template
  • Psychic/Magic Projection, Points/Zeon, Potential/Accumulation
  • Psychic powers list, bonus, difficulty
  • Ki Accumulatio
  • Martial Arts
  • Resistances
ATHLETICS BASE BONUS SPE CLASS FINAL
AcrobaticsAGI + + + + =
AthleticismAGI + + + + =
Climb AGI + + + + =
Jump + + + + =
Ride + + + + =
Swim + + + + =
VIGOR BASE BONUS SPE CLASS FINAL
Composure + + + + =
Feat of Str + + + + =
Whitst. Pain + + + + =
PERCEPTION BASE BONUS SPE CLASS FINAL
Notice + + + + =
Search + + + + =
Track + + + + =
INTELLECTUAL BASE BONUS SPE CLASS FINAL
Animals + + + + =
Appraisal + + + + =
Herbal Lore + + + + =
History + + + + =
M. Appraisal + + + + =
Medicine + + + + =
Memorize + + + + =
Navigation + + + + =
Occult + + + + =
Sciences + + + + =
SOCIAL BASE BONUS SPE CLASS FINAL
Intimidate + + + + =
Leadership + + + + =
Persuasion + + + + =
Style + + + + =
SUBTERFUGE BASE BONUS SPE CLASS FINAL
Disguise + + + + =
Hide + + + + =
Lock Picking + + + + =
Poisons + + + + =
Theft + + + + =
Trap Lore + + + + =
Stealth + + + + =
CREATIVE BASE BONUS SPE CLASS FINAL
Art + + + + =
Dance + + + + =
Forging + + + + =
Music + + + + =
Sl. of Hand + + + + =
SPECIAL BASE BONUS SPE CLASS FINAL
** + + + + =
** + + + + =
** + + + + =
WEAPON

NAME: Blargeti blarg blarg bla
Class: xxx Level: 0
Fur/Scales: xxx description
Eyes: Race:
Height: meters Weight: kg/ibs
Appearance: 0-10 Size: 6-22
DEVELOPMENT POINTS TOTAL: 0 DP LEFT: o DP SPENT: o
Current EXP: Next Level:
FREE CP: 00
ADVANTAGES COST DESCRIPTION/EFFECTS
Advantage #1 x CP This is how it works and junk.
Bonuses and such
Advantage #2 x CP
Advantage #3 x CP
DISADVANTAGES COST DESCRIPTION/EFFECTS
Disad#1 x CP
Disad#2 x CP
Disad#3 x CP
Life Points
No. Multiple 00
Base 00
Class 00
Multiples 00
Final LP 00
STATS TEMPLATE
STAT BASE (+SPECIAL) BONUS
AGI 0 (+) +0
CON 0 (+) +0
DEX 0 (+) +0
STR 0 (+) +0
INT 0 (+) +0
PER 0 (+) +0
POW 0 (+) +0
WP 0 (+) +0
Modules/Special Abilities Effect/Description Cost
Example module (book: x, page: x), enables example testing 001

FATIGUE
Base Special TOTAL
xxx xxx xxx
MOVEMENT
Base Penalty Bonus Final Move/turn
XXX XXX XXX XXX XXX
INITIATIVE Base #1 #2 #3 #4
BASE 20 20 20 20 20
ARMOUR N/A
AGILITY
DEXTERITY
WEAPON 20
CLASS
SPECIAL
FINAL 00 00 00 00 00
WEAR ARMOUR
Base STR Special FINAL
xxx xxx xxx xxx
COMBAT ABILITIES
ATTACK Base 00 DEX 00 Class 00 Special 00 FINAL 00
BLOCK Base 00 DEX 00 Class 00 Special 00 FINAL 00
DODGE Base 00 AGI 00 Class 00 Special 00 FINAL 00
WEAR ARMOUR Base 00 STR 00 Special 00 FINAL 00
ATTACK Base 00 DEX 00 Class 00 Special 00 FINAL 00
BLOCK Base 00 DEX 00 Class 00 Special 00 FINAL 00
DODGE Base 00 AGI 00 Class 00 Special 00 FINAL 00

WEAPON TEMPLATE (type)
Attack: Defense: Speed:
Base Dam: STR. Bonus: Final Dam: Special:
Primary Attack Type: Secondary Attack Type: Other notes:
Fortitude: Breakage: Presence:
Projectile Ammo Range: m.
Rate of Fire: Reload:
Description/Information
TExt
ARMOUR TEMPLATE
Type Fort Pres Sp. Req.
Location Cut Imp Thr Heat Ele Cold En.
Description/Information
TExt
ARMOUR For. Pres. Sp. Req. Other
Piece #1 0 0 0 0 abc
Piece #2 0 0 0 0 abc
Piece #3 0 0 0 0 Weak points, detail, origins etc.
More data can be written down in an Equipment Section if you so chose. Here you should write down more vital and immediate information.
ARMOUR TYPE Cut Imp Thr Heat Ele Cold En LOCATION
Mats #1 0 0 0 0 0 0 0 Place it
Mats #2 0 0 0 0 0 0 0 Place it
Mats #3 0 0 0 0 0 0 0 Place it
FINAL 0 0 0 0 0 0 0 Place it

TECHNIQUE: Technique name MK
00
00
00
Level STR AGI DEX CON POW WP MK
00

Bio:

USEFUL HELP PAGES
HTML COLOUR CODES REFERENCE
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PAGE #2

+5 Q. Armoured Longcoat
Type Fort Pres Sp. Req.
Location Cut Imp Thr Heat Ele Cold En.
Description/Information
A finely-detailed, but thick coat providing protection in combat and from the elements
+10 Quality Halbert (Pole/Two-hand)
Attack: +10 Defense: +10 Speed: -15+10= -5
Base Dam: 60+20 STR. Bonus: x Final Damage: 80+X Special:
One- or Two-handed
Primary Attack Type: Cut Secondary Attack Type: Impact Other notes: -2 AT of Target
Fortitude: 15+20 Breakage: 4+10 Presence: 20+100
Description/Information
Well crafted and deadly
ARMOUR SET (incomplete)
TYPE Fort Pres Sp. Req.
Armour type (Location)
Armour type (Location)
Armour type (Location)
ARMOUR PIECE Cut Imp Thr Heat Ele Cold En.
Armour piece (Location)
Armour piece (Location)
Armour piece (Location)
LOCATION Cut Imp Thr Heat Ele Cold En.
Location
Location
Location
Description/Information
TExt



Use of Ki (40) [_]
Ki Control (30) [_]
> Ki Detection (20) [_]
> > Erudition (10) [_]
Weight Elimination (10) [_]
> Levitation (20) [_]
> > Object Motion (10) [_]
> > Flight (20) [_]
Presence Extrusion (10) [_]
> Energy Armour (10) [_]
> Aura Extension (10) [_]
> Destruction by Ki (20) [_]
Ki Transmission (10) [_]
> Ki Healing (10) [_]
Use of Necessary Energy (10) [_]
> Ki Concealment (10) [_]
> > False Death (10) [_]
> Eliminiation of Necessities (10) [_]
> Penalty Reduction (20) [_]
> > Recovery (20) [_]
> Characterisics Augmentation (20) [_]
Inhumanity (30) [_]
> Zen (50) [_]
Use of Ki (40) [_]
Ki Control (30) [_]
> Ki Detection (20) [_]
> > Erudition (10) [_]
> Combat Aura (40) [_]
> Technique Imitation (50) [_]
> Physical Dominion (10) [_]
> > Age Control (20) [_]
> > Physical Change (30) [_]
> > > Superior Change (20) [_]
> > Multiplication of Bodies (30) [_]
> > > Greater Multiplication of Bodies (30) [_]
> > > > Arcane Multiplication of Bodies (40) [_]
> > > Magnitude (30) [_]
> > > > Arcane Magnitude (40) [_]
Weight Elimination (10) [_]
> Levitation (20) [_]
> > Object Motion (10) [_]
> > > Mass Movement (20) [_]
> > Flight (20) [_]
Presence Extrusion (10) [_]
> Energy Armour (10) [_]
> > Armor of Greater Energy (10) [_]
> > > Armor of Arcane Energy (10) [_]
> Absorption of Energy (30) [_]
> Physical Shield (10) [_]
> Aura Extension (10) [_]
> > Elemenal Attack (10) [_]
> > Increased Damage (10) [_]
> > Increased Reach (10) [_]
> > Increased Speed (10) [_]
> Destruction by Ki (20) [_]
Ki Transmission (10) [_]
> Life Sacrifice (10) [_]
> Ki Healing (10) [_]
> > Superior Healing (10) [_]
> > Stabilize (10) [_]
Use of Necessary Energy (10) [_]
> Ki Concealment (10) [_]
> > Aura of Concealment (10) [_]
> > False Death (10) [_]
> Eliminiation of Necessities (10) [_]
> > Elemental Immunity: Fire (20) [_]
> > Elemental Immunity: Cold (20) [_]
> > Elemental Immunity: Electricity (20) [_]
> Penalty Reduction (20) [_]
> > Recovery (20) [_]
> > > Restore Others (10) [_]
> Characterisics Augmentation (20) [_]
> > Superior Characteristic Augmentation (20) [_]
Inhumanity (30) [_]
> Zen (50) [_]
Improvised Combat Techniques (50) [_]
Technique Pushing (20) [_]

CHARACTER TEMPLATE

Kollektiv översikt av mina Kampanjer och deras info Meterios PrangArang